Games Design Two: Brief
APOC
(working title)
(Link to High Concept Document for APOC)
Game basics
The game is based in a high fantasy world with various mythology creatures from elves, dwarfs, wizards, demons and dragons etc. With most games you always play as the good guys fighting the forces of evil. In APOC that isn’t the case; it’s time for the bad guys to get even. Chose from a range of four characters each with there own skills and abilities of destruction and doing there masters bidding in the exchange of revenge. Each character makes a pact with one of the four horsemen and gains their powers of War, Hunger, Plague and Death twisting them into an unstoppable killing force.
Research
With a rough idea of what the game is about I started looking into the background of high fantasy Characters and got some ideas of what my characters would look.
Beginning Ideas
I began drawing some rough sketches of what I wanted the main characters to look like.
VOMICA
BELLUM
NEX
FAMES
(The brief said design a party five main characters but with the theme of APOC being about the four horseman I decided that the 5th character would be a bonus unlockable character at the end of the game.Also looking into the background of the forth horseman there was some debates whether he is Conquest or Pestilence, so I made the 5th character CONQUEST)
CONQUEST
Working on the Characters
Working with my first ideas I looked at a lot of reference images on the web and from books.
Vomica
Final concept for Vomica
VOMICA
A giant troll cursed by plague and PESTILENCE
Bellum
Final concept for Bellum
BELLUM
Once a Great barbarian .Now a crazed killer and fuelled by WAR
Nex
Final concept for Nex
NEX
Even DEATH can’t stop his studies of the un-dead
Fames
Final concept for fames
FAMES
A beautiful elfin princess twisted by vampirism
and now with a constant HUNGER for blood
Conquest
Final concept for Conquest
CONQUEST
Even the smallest of evil can change into
the most feared of evil when given a path to CONQUEST
working on the 3D
while working on the concept sheets i dicided to give my self a break an try working on some of the 3D concepts useing a program called Sculptris and 3ds max 2011.
High polygon painted model of Vomica made in Sculptris
Vomica moving in low polygon model on 3Ds Max 2011
Bellum model test
Vomica picking up a foe and crushing his head
level design
Quick concept for the City Of Apoc
After designing the concept i started work on the 3d model in 3Ds Max
Once the 3d models for the city were finished it was time to import them to the Unity engine.
screen shots of apoc city in the Unity engine.
In game test video
And finally a Moc up design of how the game would look from a 3rd person persective